WannasOriginals Posted February 7, 2019 Share Posted February 7, 2019 ive just started learning avastar2 and been going through whatever tutorials i can find and successfully started making standing animations , however i have been trying to make sitting animations but end up floating a few inches off the floor in game even though im ground level in blender. i have followed posts on here about the cog control and set locrot but that didn't change anything, the character moves to the desired position but always hovers a few inches of the ground or any other object. im a bit stuck and any help would be appreciated thanks Link to comment Share on other sites More sharing options...
Wulfie Reanimator Posted February 7, 2019 Share Posted February 7, 2019 I believe the "height" is affected by the height of your avatar. If you were to edit your shape to make your avatar taller, it would appear to be sitting on the ground as expected. Thy is why some AOs have different sets of animations for different heights of avatars. Link to comment Share on other sites More sharing options...
WannasOriginals Posted February 7, 2019 Author Share Posted February 7, 2019 8 hours ago, Wulfie Reanimator said: I believe the "height" is affected by the height of your avatar. If you were to edit your shape to make your avatar taller, it would appear to be sitting on the ground as expected. Thy is why some AOs have different sets of animations for different heights of avatars. great thanks! that seems to of been the problem Link to comment Share on other sites More sharing options...
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