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Rigged mesh using Lightwave?


Melonnyvix
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I've been using Lightwave for making mesh with good results, and the COLLADA exporter in Lightwave 2015 seems to do the job with unrigged mesh.  The problem is when I attempt to import or export rigging.  When I attenpt to import the standard SL av the rigging either vanishes, or gets distorted.    Has anyone else had any success rigging mesh for SL, or is this a case where you can't get there from here?

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