I've been using Lightwave for making mesh with good results, and the COLLADA exporter in Lightwave 2015 seems to do the job with unrigged mesh. The problem is when I attempt to import or export rigging. When I attenpt to import the standard SL av the rigging either vanishes, or gets distorted. Has anyone else had any success rigging mesh for SL, or is this a case where you can't get there from here?