Luna Foxpaws Posted November 22, 2017 Share Posted November 22, 2017 Hello all, I have question about Catwa rigged eyes, which come with mesh head... Always, when I apply any eyes texture there, it's just like I still look up, I mean, half of texture is just under eyelid. I tried many different brands, but just all are like this. Is any solution for it? I created too my own textures, where I follow UV map, which came in developer kit for eyes, but there is same problem. I know, I can't move rigged eyes, so because it I always used Catwa mesh eyes, which are sold separately and aren't rigged, but I saw many people weared eyes, which came with head and had it allright. So is here any thing, how I can fix it, or I just must move texture on UV map and catch that right place, when I will create my own textures? Thank you so much for answer Link to comment Share on other sites More sharing options...
Lexbot Sinister Posted November 22, 2017 Share Posted November 22, 2017 There are no sliders that adjust eye position height-wise when making a body shape BUT there are two that adjust how much, and what portion of the eye is seen. Edit your shape, and see if adjusting " Upper eyelid fold " and " Eye bags" will do enough to make your eyes look straight. I would also look if you aren't using a facial expression that makes you look up? Link to comment Share on other sites More sharing options...
Luna Foxpaws Posted November 22, 2017 Author Share Posted November 22, 2017 Thank you for your answer. Yeah, I too thought, that it can be by some my setting, like facial expression, but for it I took new copy of head from redelivery terminal, used default shape, which came with head and all same. Will check adjusting that shape again... I found only one solution and that, when I make my own eyes for my store, just move texture on UV map. I was curious, if I can fix it without it. Thank you for your answer Lexbot Link to comment Share on other sites More sharing options...
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