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There are many popular 3D Modelling programs you can use. Which one you will use will probably first depend on the finances you have, the next on preference, and the next what educational resources are available.

I use Blender, because it is free, I prefer it over the menu-centric cluttered interface of other software, and there are plenty of tutorials.

Blender may be a relatively dead end road for you, if you aim to work for big companies as an employee, as they want the industry standard, which is Maya.

If your goal is to freelance, you can use whatever software you like.

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