Ruthven Ravenhurst Posted July 1, 2016 Share Posted July 1, 2016 I can't seem to find any examples using the particle blending parameters. Do they work like the behavior flags, as far as stacking them, or is it more like the pattern flag and it uses one or the other?I'm working on a particle engine and wanted to include those into it Link to comment Share on other sites More sharing options...
arton Rotaru Posted July 1, 2016 Share Posted July 1, 2016 You can find Maestro Lindens demo script on Nalates blog. http://blog.nalates.net/2013/09/12/ribbon-particles-in-second-life/ I dunno if anybody has made something useful with these function though. Link to comment Share on other sites More sharing options...
Ruthven Ravenhurst Posted July 1, 2016 Author Share Posted July 1, 2016 I saw that, but hadn't tried it yet. I use firestorm viewer, and just found by accident that it has a built in particle generator that even creates a script with the parameters. I didn't see anything usefull with the blending, but I only played with it a few minutes Link to comment Share on other sites More sharing options...
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