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Script crashes with a stack-heap collision errors


Oskar Linden
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We discovered last week that the release "mono2-aware" from 3 weeks ago introduced a bug where some mono scripts would not obey the 64kb script limit. We released a fix yesterday and today to the entire grid.. Some scripts that were created since the "mono2-aware" release may have been using more than the allowed 64kb of memory. Unfortunately these scripts will now crash with a stack-heap collision error in this fixed release. We apologize for the inconvenience and for not catching and fixing this bug quicker.

 

__Oskar

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