Sethicor Islay Posted December 16, 2015 Share Posted December 16, 2015 So I started playing with mesh a week ago and I've been figuring things out fairly well.....or so I thought.This is one of my attempts, it works ok. No glitchs with the ao or anything and was pleased with the results.Then I started looking into liquid mesh and found the Liquid Democracy prototype and started fiddling with it. This is what I have in blender Looks all well and good but then I upload and get thisI've racked my brain and cannot figure out how to fix this. I get a semi fix by removing the weights, this results in it 'fitting' but it becomes glitchy and mishapen. Any assistance would be appreciated. Link to comment Share on other sites More sharing options...
Gaia Clary Posted December 16, 2015 Share Posted December 16, 2015 Do you happen to upload "with Joint Positions" enabled? I am not at all sure if this is the problem, but maybe this page can be of help for you: http://avastar.online/workflows/fitted-mesh/joint-positions-with-fitted-mesh/ Although this is a page for Avastar the principles should remain valid for pure blender as well. Link to comment Share on other sites More sharing options...
Sethicor Islay Posted December 17, 2015 Author Share Posted December 17, 2015 Hmm thank you, that actually solved the problem almost all together. I had tried both with and without joints but hadn't considered adding something with the previous joint set I had been using. Now I just have to make some adjustments with weight painting and I should be golden. Thank you kindly. Link to comment Share on other sites More sharing options...
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