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WCIF Script that changes worn object height relative to avatar's height off ground


Fitch Woodrunner
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For example, I'm making a chariot which can be worn. I'm attaching it to the Center. The problem I'm having though is no matter how high I place the root prim, the chariot is underground, and the animation is making avatar stand flat on the ground.

I've seen scripts where a worn vehicle can be adjusted by height, and it can move the avatar too up or down. But I can't seem to find it on the MP or at the LSL?

Can someone help me please?

Fitch.Woodrunner

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