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[UPLOAD] Rigged mesh - don't have skinweight option...


GypsyLogic
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So, I created some rigged mesh, right...here's what I did...

I made the mesh model (A catsuit sorta thing) then created the skeleton/armature and then linked it to the mesh so that when I move a bone, the mesh moves with it.

I then exported it as a .dae file and tried to upload it to second life...

This is where I have problems.

The skinweight and joint positions boxes are greyed out and I can't click them. Is there some step in-between I missed?

Please answer swiftly, I don't have much time! hehe

Thanks,

Gypsy

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