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Please help this problem texture


Jumbomahmo
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The solution is not using a single texture with a 1x1 repeat for the entire building.

 

multi_mat.PNG

In 3DS Max give your different walls different materials. You can use one for brick and one for the roof, you don't have to use as many as I did here. The limit for a single object object is 8 materials.

 

multi_mat2.PNG

Then in Second life, set the repeats to as many as you want. You can go all the way up to 200x200 without using a script.

 

For your house you can do this:

house example.PNG

Then in Second Life, set the repeats again for each face.

house example2.PNG

 

Good Luck!

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