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well just to ask , can you make a mesh avatar from poser 9 -2012 convert it to blender then to sl?


yoobiach
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If you only reduce geometry you do not have to reweight, you can project the old weights onto the new shape. At least in 3ds max you can, I bet Blender has some equivalent function.

I didn't look recently, but I'm sure the MakeHuman av has a subdivision, so it should be relatively easy to reduce the weight. As I recall it's about 20k tris without the teeth and eyes. That's not a bad start.

The question is what the OP means by "easy". If easy means downloading a model somewhere and uploading it to SL, expecting it to be a finished item, the answer is simple: impossible. It doesn't take a pro to adjust a reaonable avatar (like the MH one) though.

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