Jc Oskar Posted August 13, 2012 Share Posted August 13, 2012 I have a problem with the texture of the mesh, I've tried everything and can not resolve this problem, please can anyone help? ty all Link to comment Share on other sites More sharing options...
Kwakkelde Kwak Posted August 17, 2012 Share Posted August 17, 2012 First of all I'm going to wave my finger and say you used way too many polygons. The detail on that thing is not something you should ever use in a real time rendering environment like SL. Going by the way the texture looks on your model, it looks like you have two duplicate models, on top on eachother. But with the faces on your model so small, it could simply be a corrupt or missing UV map. Can you at least post what program you use for building and for exporting to .dae and how you constructed the item? Link to comment Share on other sites More sharing options...
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