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Problem with Head when Avatar rotating 180


vladp
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The very first frame must be the T-pose.
If it is not included with the bvh file, SL has a bad reference frame and you don't know what you get.

If you have the T-pose and you animated every bone to face in the opposite direction and neck and head is not animated, then the head will face forward(like the T-pose) and the rest will face backward.

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