I'm trying to create the frame around a door, nothing works properly with the physics however. I've tried all detail settings, they all look exactly the same and look correct in the previeew, but when I load the mesh into the world, change it to prim, and try wllking through the door frame it acts as if it's a convex hull. I've also tried importing a custom shape I made from a file, and that doesn't work properly at all. The model is a simplified version of the door frame, but it always loads in as a bounding box around the whole frame that doesn't look anything like the actual model I created. I've tried searching around, and the answer is always "set it to prim" which is not the issue with this.