dustty
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I'm learning/experimenting with 2 udims. Separate materials for each one and can select/deselect their respective islands. It will only export 1001 even with nothing in it and 1002 selected. What is the trick? (Blender 3.21)
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Hello: I havnt used blender for a few years. Is there a way now to bake metallic on mesh or put a varnish or gloss on wood textures?
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I havnt used blender for a few years and struggling to export and upload to SL with textures. Anybody here using Blender 2.9?
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getting a fairly decent aluminum window frame in blender using hdri lighting. However baking does not pick up this (lighting?) looks more like the raw texture. Click to choose files Do I need to light with regular lighting Suggestions appreciated
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Trying to upload this blender exported collada. Clickng analyze locks up te SL uploder. What is wrong? http://www.pasteall.org/blend/31531
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Physics model for this. model? I can mesh it with mesh studio without a physics mode but high physics li/ Simple few prims ...l. http://www.dustys-virtual-designs.com/mesh/sun%20bot.zip
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I think what I did wrong was using an imported visual model made in in SL and had faces transparent.. Essentialy I just imported planes into blender..
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In the process of learning blender I have a mesh model textured with a uv map I made in Gimp.. In 3d view (textured) I have it lit fairly well, selected and actually looks decent. Following this wiki..http://wiki.blender.org/index.php/Doc:2.6/Manual/Data_System/Files/Import/COLLADA, I am trying to export the model.. .In the SL preview window in the uploader I see nothing. What is wrong?
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I am slow.. Here i use 3 prims to make a wall with an opening I mesh one DAE at default and another one LOW LOD which I use for a physics file.. I wind up with a mesh with opening LI of 1..I guss you could call my physics mesh a bounding box but in this case I can use the default file for the physics file also. Do I actually need a physics file for this simple mesh? After all this I cant even insert an image.. http://www.dustys-virtual-designs.com/mesh/door_001.png
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Ok comments from a 74 year old man with a twinkle in his eyes and grinning. I was an electronic engineer for almost half a century and worked on the most complex systems ever dreamed up by state of the art engineers. I understand fully natural, spiritual and the simple laws of physics. I have built repaired about everything used on a daily basis including things used on SL in RL. I appreciate all the help here but over many decades I have used thousands of buzz words in many vocations and just two words like bounding box brings thoughts of many things. At this stage I am going to take about a two second hit off my newly discovered vape pen do a cntrl alt delete and start my whole life over and still sit here in amazement at the nonsense in this century. In closing what the hell is a bounding box? If it has four sides like a normal box it wont work.. Believe me these things do not resemble or obey the laws of real natural physics. ROFL...
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OK I will provide a link to web folder with screnn shots. 3 linksets one parent 2 children.. I have tried different methods I upload all at once Best luck Ive had is main mesh high and a low lod mesh which I used for pyhsics file. The 2 door openings on bottom are fine The door openings on the balconies are blocked. The hole in the ist ceiling is not open it has triangle across it I added the vertical walls around trying to solve that. Looking at the model and link sets what is the best method to achieve a physics mesh. BTW THe mesh model has LI of 46.. If I can get the physics right. http://www.dustys-virtual-designs.com/mesh/