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3 D Coat


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3D coat is a software I think a lot of designers will soon be using because of its powerful sculpting tools, easy interface (sorry I find zbrush horribly confusing) and support for painting materials onto mesh surfaces.

 (series worth watching)

Workflow would work as follows:

1) Sculpt out your creation

2) Paint it with 3 layers (diffuse, normal, specular)

3) Export model as collada .dae file.

4) Import the .dae into SL as well as your 3 UV map textures which should contain diffuse, normal and specular information. I have some advice on my site about what resolutions to choose to avoid straining people's viewers.

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