Midnightamber Berithos
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Posts posted by Midnightamber Berithos
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Thanks everyone, my screen size changes depending on what kind of photos I am taking. Sounds weird I know but it works for me. I change the screen size for in world image cropping for my photos. I do nearly no RL editing I try to do it all with SL tools and that means sometimes changing the screen size to my needs at the moment. That might be how I got my Render Glow messed up since I was also tweaking other things to see the effect like shadow quality and w/l transition time.
Whirly I will look at the Render Glow again and see how your suggestions impact my viewer. Thank you all for the suggestions, I was feeling terribly lost and concerned about possibly having to give up Firestorm. The upside is that I learn from the comments.
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good to know Solar. Does it need to be checked and set at a low level or whatever the default level is?
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Woohoo! I think I got it! I went to a skybox and stood next to a black wall. I noticed the bars actually look like a blurring or almost like an aura so I browsed through the graphics settings and under Rendering I saw something called "Render Glow". I unchecked it and the bars vanished no matter where I went or which windlights I used it is gone. So if anyone else runs into that try unchecking Render glow. I am not sure what the function of that tool is but it definitely messed up my graphics.
Many thanks to Gage and Rowan for their comments. I really appreciate it!
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I used Midday on each viewer but the bars create a kind of haze over the screen that seem to really impact the color and shading. I don't see it anywhere but Firestorm.
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Never thought about it but...I am a texture designer and builder in SL In RL I have often refinished and restored furniture and I am an accomplished seamstress who can spend hours browsing fabric stores. Interesting thought.
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Thank you Gage.
CPU: Intel(R) Core(TM) i5-7300HQ CPU @ 2.50GHz (2496 MHz)
Memory: 8055 MB
OS Version: Microsoft Windows 10 64-bit (Build 19042.746)
Graphics Card Vendor: NVIDIA Corporation
Graphics Card: GeForce GTX 1050/PCIe/SSE2
Graphics Card Memory: 4096 MBWindows Graphics Driver Version: 27.21.14.6140
OpenGL Version: 4.6.0 NVIDIA 461.40RestrainedLove API: (disabled)
libcurl Version: libcurl/7.54.1 OpenSSL/1.0.2l zlib/1.2.8 nghttp2/1.40.0
J2C Decoder Version: KDU v8.0.6
Audio Driver Version: FMOD Studio 2.01.05
Dullahan: 1.8.0.202007261348
CEF: 81.3.10+gb223419+chromium-81.0.4044.138
Chromium: 81.0.4044.138
LibVLC Version: 2.2.8
Voice Server Version: Not Connected
Settings mode: Firestorm
Viewer Skin: Firestorm (Grey)
Window size: 1920x1001 px
Font Used: Deja Vu (96 dpi)
Font Size Adjustment: 0 pt
UI Scaling: 1
Draw distance: 128 m
Bandwidth: 1450 kbit/s
LOD factor: 2
Render quality: High (5/7)
Advanced Lighting Model: No
Texture memory: Dynamic (3072 MB min / 10% Cache / 10% VRAM)
VFS (cache) creation time (UTC): 2021-1-27T21:12:27
Built with MSVC version 1916
Packets Lost: 3/28,522 (0.0%)
February 01 2021 17:08:10 SLT- 1
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A couple of weeks ago white vertical bars appeared on my Firestorm. I tried all sorts of things and thought initially that it was my computer after various tests and updates to my computer and graphics card the lines are still there. I tried uninstalling and doing a clean install but the bars are still there. I stepped back to the last version but the bars are still present. I decided to check the SL viewer and Alchemy viewer but the bars are not showing on those viewers even with the same w/l and graphics settings and can be clearly seen even on the lowest graphic setting and with advanced lighting off. The bars are visible on all regions and visible with most w/l. Anyone know if this is a setting issue or an actual Firestorm bug?
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Firestorm Viewer
SL Viewer
Alchemy Viewer
Tech issues- White Vertical Bars in Firestorm
in General Discussion Forum
Posted
Quick follow up I logged in and adjusted the settings as you suggested Whirly and it actually added more clarity to my screen. Now that I think about it I do remember tweaking the glow settings in Phototools to see what effect it would have on the lighting. At the time the changes were not obvious but as I moved around SL I noticed the white bars but didn't connect the issue with the glow setting changes. Thank you so much I won't be doing that again! 😊