Winter DiPrima
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Posts posted by Winter DiPrima
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In the batch bake window settings. Try switching from Single Objects to Multiple Objects in Bake optimization or the reverse.
I always gets best results if I render AO's with an AO-node attached to a simple lambert and just bake it as "light & color"
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From my experience it's mostly the physics shape that really affect LI. Try using just a 3 vertex polygon as a physics shape and see how that goes.
Normal Maps,Specularity Maps & Diffuse coming soon )
in Mesh
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Wow, building in SL just gets better and better : )