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Posts posted by Monkey Kingmaker
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Don't you have to pay for Avastar though?
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Hey there guys!
I'm kinda new to created mesh in sl and so I figured I would ask for some help.
Currently I'm using Blender 2.71 to make my models and rigging them with Rigify, a bulit in plug-in for blender. Anyways the point is I believe that I have everything rigged correctly and when I export it to collada (.dae) everything seems to go fine since I have both the rig selected and my model when I export. When I go to upload it to sl I don't get an option to check the "Skins weights" or "Joints" boxes. So in turn all I have is my textured model in a T pose with no rigging.
Any ideas would be great!
Thanks in advance
Monkey.
Mesh rigging upload problems. Collada
in Mesh
Posted
Thanks for the help Gaia it seems like i'm getting one step closer. but now I've hit another problem. When I try and upload everything looks fine until i hit skin weight and joints then my guy gets in a horrible train accident :C
Any Ideas?