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Hara Surya

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Posts posted by Hara Surya

  1. On 4/28/2024 at 9:11 AM, Matthieu Quander said:

    Unless I am not understanding what you are trying to do, you don't need a security system to ban a specific user from your parcel.  The parcel owner has always had the ability to do this.  Note, ONLY the parcel owner has this ability.
    image.png.ee7f88155eb30cacf6cdcd033de2baea.png

    That would be fine, except I literally have random people popping in uninvited.

  2. Apparently it's been updated relatively recently (thought it might be years at this point) and has "Allow Group" and "NOT Group" options. Supposedly, from what I've found in searches, you can add a Group you have control of to be an Allow list.

    From what I understand, the Allow List is laughably small (like a 20-30 person maximum) and basically useless for any sort of real use.

    What would be better, is to blanket disallow people from my block list.

    • Like 1
  3. So, I've been having a problem with random people just coming into my Linden Home. (To the point, people I've blocked are TPing in and fooling around with my stuff.)

    I want to set up the Linden security system provided with my home and set it to Allow Group. So, the Security system is under my Group, under About Land -> General has my Group listed, but the security system still boots people who are in the Group.

     

    There is absolutely zero instruction anywhere about how to get this to work. The notecard that comes with it doesn't have a single word, Google searches - including of this forum specifically - come up with nothing, and the menus in system itself are the opposite of intuitive.

    • Like 1
  4. I'm wanting to make a beer stein for my barmaid to hand out to people while on no-Rezz land. I got a bunch of full-perm objects and got everything working and oriented, but the moment I had it to another person it's facing in a totally different direction. So how do I make it so when I hand another player this stein, it rezzes with the handle in their hand?

    And if the answer is "Load it in Blender" then this has been a complete waste of time and money.

  5. On 11/14/2023 at 8:52 AM, JeromFranzic said:

    I think there could be a better desktop client for sure, once the desktop API moves from OpenGL to Vulkan. The M1 and M2 CPUs have MoltenVK, which is the MacOS layer for Vulkan. It all depends on how long LL takes to move everything to Vulkan, we'll see. That will affect all desktop platforms, not just Macs.

    MoltenVK is more of a kludge for Vulkan and Apple officially doesn't recommend it. (Apparently, there's a lot of weirdness in feature compatibility between the three big graphics APIs.) If MoltenVK requires pre-compiled shaders, as opposed to dynamically recompiling them, then it's a no-go because the last way I'd describe the graphics on Second Life is "optimized." Either way, if they're using an engine that can output native Metal graphics then that's the way to go.

    If it's being built on Unity I'd imagine its a near-total ground-up rewrite of big parts of the client. A lot of Second Life is built on Intel-only binary blob middleware that'll have to be replicated on an ARM native version. On the one hand, a lot of those blobs have newer ARM-based versions, on the other hand that doesn't mean they're even remotely compatible. There was talk back in the day of converting from Havoc 2 to Havoc 4 and part of the issue was that a lot of Second Life was built around weirdness and bugs in Havoc 2, so dropping in Havoc 4 meant stuff would break unless they replicated said weirdness and bugs. (I have no idea what happened, that was like 12 years ago and I stopped paying attention.)

    Of course, that's all assuming they didn't drop Unity over the recent unpleasantness about licensing.

    • Like 1
  6. Pretty much says it all in the title. I get mid single-digit frame rates with Sim Ping times a hover around 200ms, but only in my Linden Home. I go to any other parcel, even ones with vastly more people and things are fine. I've had multiple friends comment on it and it happens across three of my devices with CPU/GPU architectures, operating systems and on different networks. (One of the networks being ethernet connected gigabit fiber with single-digit pings to some servers.)

    It's only started in the last few weeks.

  7. I'd love to try it on my M1 MacBook Pro, but keep getting a security error. I've heard the proper response is to basically "ignore and force it." I'm sorry, but as a former IT worker that's just dumb and engrains horrifically bad habits. If I got a similar error on Windows I'd uninstall and run away while scanning my computer with every antivirus I could find.

    Is this really the advice you give Mac users? Ignore malware warnings and force it? Do you realize how stupid that is? Is this really "word of God" advice from Linen Labs? Ignore security warnings and force it?

    Is this actually how Linden Labs views security in general? Ignore warnings and force it? No wonder Second Life user numbers aren't just in the toilet, but well into the sewer system nearing the discharge vent into the nearest body of water. This is just dumb.

    I walked away from Second Life for nearly a decade and only the plague brought me back. At this point I see no reason to come back. I can't trust even the official client for being free of malware.

    And the required license to remove that warning, on both Mac and Windows, is a trivial cost. The fact Linden Labs can't be bothered to pay it just shows they simply don't care, at all, about the security of their users.

    • Haha 1
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