Maya export help in Building and Texturing Forum Posted July 10, 2011 Is it possible to export a poly object instead of using nurbs when creating a sculpty in Second Life. We've tried the available script and it's only partially working. You can see the shape, but it collapses in on itself.
Maya export help
in Building and Texturing Forum
Posted
Is it possible to export a poly object instead of using nurbs when creating a sculpty in Second Life. We've tried the available script and it's only partially working. You can see the shape, but it collapses in on itself.