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Corri Dawodu

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Posts posted by Corri Dawodu

  1. Hello fellow meshy makers!

    I've been working with mesh since it was only on the beta grid and I am just now trying my hand at making some rigs.

    As per standard instrucions, I have moved forward and used the "Mesh Wrap" modifer atop a SLAV downloaded shape.

    I added the addtional bones needed in Notepad++, howe ever looking at the joints in the uplad window they come out deformed. Deformed as in, misshapen and resmlbing nothing human. Some of them even appear to move in the upload window.

    What would be causing this issue? What did I miss?

     

    All verts are wieghted, gird is set to 1m per square and standard meters, I did not copy paste the list, Z-Up is selected, and I am using Autodesk Collada FBX 2011 for saving the mesh, as defined in the wiki. What am I missing? What could I be doing wrong?

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