Magicnova Crystal
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Hello..
I've been in SL for a long time now and been building alot, and now decided to try on sculpting with blender.. i somehow succeded in making a nice sculpt, BUT i have no idea to save it into a sculptmap for SL. I know it should be a TGA file but how to do it? I use Blender 2.6 and i would appreciate if anyone could share a link on how o do it or give me a quick tutorial.
//Magicnova
BLENDER Question!
in Mesh
Posted
Thank you for all your help! I really appreciate it.
I got myself the test version of primstar so i will have to try figure it out.