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Kaladin

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Everything posted by Kaladin

  1. Just an an update I went to the same sim using the same draw settings.... On iMac M3 with 24GB RAM the fps varied between 42 and 36 FPS On MSI Laptop with RTX4070 the fps varied between 170 and 140 FPS These were not deserted sims but an event sim from the destination guide with people popping in and out all the time but on average 15 people on sim and within cam range. The iMac can cope with it but it's not as great as a machine which does not need to convert the code from a different processor and has dedicated gfx.
  2. I am and have been a main Mac user since 2002 - the flat panel iMac G4. I am typing this response on my relatively new iMac M3 as I use it for most things - except running the SL client. Whilst modern Macs and their architecture should be well capable of running a client like SL the fact that you have the Apple stance on not updating (or even acknowledging OpenGL) for years combined with the fact that it is Intel code having to be run through Rosetta2 means that hardware is hamstringed. My iMac M3 has 24GB ram which is super for my needs on photography & video but FPS in SL is woefully low in all but the most empty of places. Unless the SL client magically manages to replace OpenGL with a fully Metal compliant engine in a universal app (not financially feasible imho) running SL on any flavour of a Mac will continue to be a very slow and painful experience. However it is possible if you do not have a gaming laptop handy.
  3. Don’t clear your cache - it has no impact on the issue. Use the teleport/logout login to last location fix above.
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