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Ocean Ocean

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Posts posted by Ocean Ocean

  1. On 8/1/2024 at 1:48 PM, animats said:

    Most of that region is empty. The western half of that region is "Baylor's Park", a big empty space that's for sale. The center of the region looks vacant, but there's a ban line and some abandoned build platforms in the sky. Good place for a big adult build.

    There are actually two ban lines, one on the large parcel in the center of the region and another to the south running adjacent halfway the length of the eastern side of parcel 3

    https://gyazo.com/bd05e87f9e4c95fa3de341a820282024

  2. I spent five years straight out of high school at a web development/marketing company but sadly none of that carried over into adulthood or SL... Otherwise I've enjoyed being able to have seats working in a private pharmacy, though I do miss the patients I had in retail. For a very short time I managed an entire store but I hated it immediately and went back into pharmacy.

    On the volunteering end, I was a community organiser during school, did translations for Twitter into Russian for a couple years during college until 2014, and served on the board of a nonprofit that provides services, resources, and funding for people with developmental disabilities and partnering agencies from 2011 until 2019, when I burnt myself out with my own disability.

    • Like 9
  3. 7 hours ago, Fluffy Sharkfin said:

    So, is this some elaborate collaborative attempt to illustrate that the reason it's so hard to make friends is because so many people are too partisan and would rather argue and insult each other than have a civil conversation.... or are we just hopelessly off-topic as usual?

    Hey I mean, I'm not the one who chose to bring Hitler into the thread. Literally nobody asked for that.

    • Like 2
    • Haha 1
  4. After 3 years of residence, I am selling all of my parcels and am leaving secondlife.

    Parcel 1: 1024m http://maps.secondlife.com/secondlife/Baylors Haunt/165/165/50

    Parcel 2: 2048m, 3X Protected (1x road, 1x non-road sidewalk, 1x monorail with hub) http://maps.secondlife.com/secondlife/Baylors Haunt/77/116/38

    Parcel 3: 8192m, 3X Protected (2x road, 1x monorail with hub) http://maps.secondlife.com/secondlife/Baylors Haunt/59/91/50

    Parcel 4: 8192m 2x Protected (1x road, 1x non-road sidewalk) http://maps.secondlife.com/secondlife/Baylors Haunt/79/178/38

     

     

    Video tours before deconstruction

    https://gyazo.com/21155689fbcfaf1d6d86ffa7dfbad752

    https://gyazo.com/808028d10d80a85a2f0e29a6111e1be4

    • Sad 3
  5. 1 hour ago, Extrude Ragu said:

    The mainland day night cycle is indeed 4 hours long. In recent years a new region/parcel setting was added that allows day/night cycles to be up to a week long.

    I wonder what the ideal mainland daycycle length would be, if made today. Accounting for things like when people log in, how people use SL etc.

    In my own sim I settled on having a week long day cycle, where the entirety of Friday is a 'night' day and the rest are more like regular days.

    I would play with those settings too, but I do like being on the same time as the region mainly because my sim has linden land that cuts through the middle of it

  6. I'd be more inclined to leave my sim if most of my interactions with people haven't been totally awful or just disappointing. But since my sim is a decently sized public park, all of my time there is spent building and decorating.

    Getting mad that people are actually living in the parcel that they pay you money for, that's a little weird, but then again that does sound right for a landlord to do.

    • Haha 1
  7. 52 minutes ago, Scylla Rhiadra said:

    I "liked" this in recognition of your comment about LL's tolerance of some really awful stuff -- although it's also not just, or maybe even mostly, about money: LL was founded on the principles of what now seems increasingly like a rather quaint and old-fashioned brand of techno-libertarianism, and there are vestiges of that still in the company. They've moved slowly and reluctantly over the years against content in some measure because there is an honest belief that communities like SL should be self-regulating rather than governed by a top-down model.

    On the other hand, your rather clumsy shift from comparing the banning of mesh avatars to the oppression brought upon RL societies by authoritarian governments, to a critique of LL's tolerance of extreme right wing viewpoints is . . . less convincing, maybe?

    Well, I would have deleted my comment but that was made impossible when somebody quoted it. Sorry the apology isn't convincing. Don't know what else to tell ya.

    my "if" was also supposed to be a "that"

    • Like 1
  8. 31 minutes ago, Cristiano Midnight said:

    To use a quote like this in this way is pretty gross.

    Not as gross as linden labs making money from literal nazi content and defending their inclusion of such content as free market capitalism and freedom of speech (it took 3 months to boot a nazi neighbor in 2023)

    Sorry if the comment was insensitive. The point was that sim owners have discretion to do with their land whatever they please, and as long as LL makes some money off of it, they don’t care. The sim owner probably isn’t making anything, they just want pretty realdolls to look at. 

    • Like 3
    • Thanks 1
    • Haha 1
    • Confused 1
  9. 1 minute ago, Rowan Amore said:

    That makes sense.  I know Raven Bell hair is mostly unrigged.  It can be moved, resized and such which would mean it's not "attached" like clothing rigged for your body.

    Ah, then yes, it is unrigged hair. This being a problem specific to unrigged items just seems so strange to me. If an avatar is somehow wearing all unrigged clothing, I guess they'll all fall off in the mirror? lol

  10. 7 minutes ago, Rowan Amore said:

    Are the hairs that move rigged or unrigged?  Glasses are generally unrigged.  

    Going to have to do some moving in the mirror tomorrow.

    Honestly, I couldn't tell you, so I'm willing to assume that the problem hairs are unrigged since they're experiencing the same fault as the glasses

  11. 5 hours ago, Ceka Cianci said:

    What Hair and Glasses are those? I'd like to see if I can recreate what's going on..

    I want to try and eliminate the possibilities of it being those items or maybe see if similar things with those items, cause this in the reflection..

    Mainly just to have something on site to work with and try different things.. I can't get it to happen for me yet..

     

    I use Azren shaved hair from Raven Bell with the pixie hairbase from TVS Beauty - hairbase doesn't seem to have any issues.
    While replying I tried some other hairs in my inventory. My hairs from Moon don't seem to have any issues, but Raven Bell, Action Incubator Jaxon, and Amber's Apples all replicate the problem. There's likely a lot more, but I wasn't feeling like testing hairs that I don't regularly use atm.

    Glasses I've replicated the issue with Nerd Glasses By Milo and the B2L Cute Glasses

    Graphics running between High - Ultra, mirror res 2048 with mirror updating with every frame. Out of curiosity I ran it again on low settings and get the same issue. https://gyazo.com/0398f54e51ed1e26c47a38a2fddc5681

     

    "Mainly just to have something on site to work with and try different things.. I can't get it to happen for me yet.."

    It seems to me that is only happens if you zoom into the mirror a certain amount depending on where your avatar is in relation to the pbr texture.

    https://gyazo.com/33a1bbd213f3edb10a86233679c74792

     

    edit to include sys info:

    CPU: 12th Gen Intel(R) Core(TM) i7-12700F (2112 MHz)
    Memory: 16198 MB (Used: 1658 MB)
    Concurrency: 20
    OS Version: Microsoft Windows 11 64-bit (Build 22631.3737)
    Graphics Card Vendor: NVIDIA Corporation
    Graphics Card: NVIDIA GeForce RTX 3060/PCIe/SSE2
    Graphics Card Memory: 12115 MB
    Graphics Card Memory (Detected): 12115 MB
    Graphics Card Memory (Budget): Unlimited

    Windows Graphics Driver Version: 31.0.15.5132
    OpenGL Version: 4.6.0 NVIDIA 551.32

    RestrainedLove API: RLV v3.4.3 / RLVa v2.4.2.74745
    libcurl Version: libcurl/7.54.1 OpenSSL/1.1.1q zlib/1.2.11.zlib-ng nghttp2/1.40.0
    J2C Decoder Version: KDU v8.4.1
    Audio Driver Version: FMOD Studio 2.02.20
    Dullahan: 1.14.0.202310131404
      CEF: 118.4.1+g3dd6078+chromium-118.0.5993.54
      Chromium: 118.0.5993.54
    LibVLC Version: 3.0.16
    Voice Server Version: Not Connected

  12. 22 minutes ago, BilliJo Aldrin said:

    mirrors are a total wasted effort. LL is doomed if that is the sort of crap they are pushing as the future of Second Life.

    Plus all the PBR stuff is giving me a headache. I uninstalled the latest firestorm because it kept messing up the setting on my older version, and twice I logged in as a cloud because the folder with all my body parts was empty after using the new version.

    PBR, never, I'll live in a plywood world first

    idk, I can see value in it. I operate a park in Kama City and I do think it's a graphical improvement, even without mirrors. Granted I have a high end card, but even then it gets HOT. It just feels rushed, like they weren't getting enough feedback during beta or they wanted it to line up with SL21, regardless of completion. This reflection issue I only happened to notice last night, the video I shared was actually me noticing it live while trying to make a short video to show PBR off to someone.

    • Like 2
    • Haha 1
  13. 1 hour ago, Caitlin Tobias said:

    Hm, not for me. I don't wear glasses, but it all looks fine to me?

     

    Nice! However in the video that I posted, my hair and glasses clearly disconnect from my head but only in the reflection. As well, I'd be curious is anyone knows how and why it happens

    • Like 2
  14. The worst repercussion I've heard happen to a DJ was their spotify account being threatened with closure for removing drm. The issue wasn't so much illegal pirate radio, rather how they acquired the song. Honestly you'll be fine

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