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Posts posted by BranDeDanann
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19 minutes ago, Quistess Alpha said:
Step 4: attach to your preferred attachment point. (from inv, right-click -> attach-to -> pick the best spot)
I will try this ASAP. My thanks. Will this then attach the whole thing to same place each time?
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1 hour ago, Rolig Loon said:
Step 1: Select one object
Step 2: Hold down Shift key and select the other object.
Step 3: Click the LINK button
The last selected object will be the root prim of the newly-created linkset.
I've tried that but obviously am not doing it correctly as I get the item I made floating around a different attachment point than the main item. Any suggestions? What am I missing?
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I scanned the forum and didn't find exactly what I am looking for. So please forgive if this is a repeat of an existing discussion.
I am look for a basic (doesn't need to be simple) primer on adding prims/objects to an existing full perm object. As in, adding small pieces of my own design/build to a full perm belt for example.
Is there such a primer or basic template of the process somewhere?
Thanks!
Bran
Adding Prims to Full Perm
in Building and Texturing Forum
Posted
Awesome. Thank you for explaining. I will try this when I am designing next. You ROCK!