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ShivaGayatriTheMostAncient

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Posts posted by ShivaGayatriTheMostAncient

  1. On 5/6/2019 at 8:45 AM, Aerdrie Fabre said:

     

    Thanks for this useful tip!  

    As an aside, I feel like the general trepidation/misconception of mesh bodies isn't just about the bodies themselves, but about the changes to how SL is used from back in the olden days.  I realize this is obvious to those who have been inworld for recent years as mesh bodies became a thing, but as an oldie, I didn't realize until actually playing with the bodies that really it's just based off of your base avatar shape.  It makes body joints(?) smoother (and more often than not, the rear-end bigger).  I think part of the trepidation for folks who have been on a break from SL and are just now coming back, is that the way you navigate the system feels more complex than it used to be.  Now it feels VERY HUD-heavy and instead of being able to universally use clothing, you have to demo everything before buying it.  Kind of feels like a "how many clicks to get to the outfit you want" sort of thing.  Of course, this increases the power of customization so there is that benefit.

    That said, I totally get where Conifer's coming from .  My system body was not far off from my mesh body, even with the smoother curves added.  AND my clothing options are significantly greater - not only because of the amount of time I put into getting those outfits, but because I agree about the "baggy" items.  System clothes obviously fit a bit tighter because well...they're pretty much drawn on the body itself.  An outfit I just got last night for my mesh body looked a little like I had wrapped foam around my body.  Still a great dress, but would have been better if it'd been "thinner", or closer to the body.  (And yes, I did demo it, so I was aware of the effect).  

    Anyway, so I don't go too far off topic.  For any other folks using this thread as a way to learn about skins/mesh bodies, thus far I've learned the following that I don't think was mentioned before (or maybe it was and I didn't understand it EDIT: Skell definitely mentioned it...and now I'm repeating it 😛)

    If you have a Mesh Head, you don't actually need to buy a new system skin or system/classic skin applier.  Mesh heads seem to come with their own set of skins and body appliers.  So as long as your Mesh Head company has a body applier for your mesh body, it can ensure that your mesh body has the same tone of skin as your head.  This extrapolates to what I have been taught which (I believe) is if you want to find a different brand of skin for your whole mesh head/body, then you need to find the applier for your body and your head for that particular skin.

    Following combos (Brand names used as examples...but also because that's what I used):

    • System Head
    • System Body
    • LAQ Classic Skin
    • Need: No appliers.
    • Clothing: Look for clothing that says it's for classic/system AVs
    • System Head
    • Maitreya Mesh Body
    • LAQ Classic Skin
    • Need: LAQ Applier for Maitreya Body (gives LAQ tones for Maitreya body)
    • Clothing: Look for mesh clothing that says it's for Maitreya. System clothing will not work though prim attachments should.
    • LOGO Mesh Head (comes with 6 diff tones of skin in customization installer/hud)
    • Maitreya Mesh Body
    • No System Skin Needed
    • Need: LOGO Applier for Maitreya Body (matches your body's tone with your face's tone)
    • Clothing: Look for mesh clothing that says it's for Maitreya.  System clothing will not work though prim attachments should.

    Tune in for more adventures :p.

    at this point in time i think the first choice for basic avatars both male and female do have mesh heads and bodies... hands feet etc

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