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Posts posted by JorgeMonarc
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hello so i started creating a new shirt mesh for the signature gianni mesh i have just recieved.For some reason when i use mirror modifier the mirror side doesnt seem to match the original side, i have tried rotating the body also even aligned it to the avastar male body and shirt still looks like that.Can anyone help me?
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thank you gonna give it a try.
12 hours ago, anna2358 said:Use the beta grid for testing. Uploads are free. http://wiki.secondlife.com/wiki/Preview_Grid
yeah i was wondering why it popped out so much if it looks fine on my blender
11 hours ago, OptimoMaximo said:You will pay for any further attempt you make, so as suggested by Anna up here, use the beta grid for testing and upload to SL the successful test.
If your chest is popping out too much, that's most likely your avatar shape. If you edit the sliders in Avastar you can see how the mesh reacts to your chest shape. See your inworld avatar chest setting and apply it on the avastar sliders, most likely you'll see the same popping effect. Adjust the weights accordingly, then bring everything back to the default shape
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3 hours ago, OptimoMaximo said:
Did you export using Avastar's exporter? It looks to me like the results from the default exporter on an avastar armature
have one more question my mesh didnt come out as planned my chest section looks like its poping out to much ,when i go back and edit would i have to reupload the mesh and pay again?
How my first shirt looks so far! https://imgur.com/a/GHRGsZw
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2 hours ago, OptimoMaximo said:
Did you export using Avastar's exporter? It looks to me like the results from the default exporter on an avastar armature
thanks you solved my problem lol
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hey so im new to creating meshes and i have created a shirt which looks fine on blender i have rigged it but once i upload to second life it looks deformed can anyone help me?
here is how it looks on firestorm viewer once uploaded: https://imgur.com/a/JI9vVvz
this is how it looks in blender:https://imgur.com/a/ewlNI7l
Blender Mirror modifier help
in Mesh
Posted
ok so i did as you said it i got this now
im not sure about the translate transform kinda confused there
https://imgur.com/a/axO3JRf
https://imgur.com/a/8JfmmTM
https://imgur.com/a/055ubHX