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Kush Bunny

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Posts posted by Kush Bunny

  1. 46 minutes ago, Alwin Alcott said:

    many landlords rent regions out with only a marginally profit. When you buy one, and are in a VAT inning country you pay 20% more than the USA resident gets billed by LL, ad to that the high cost Tillia uses for currency exchanges and that has also be added.
    Dont calculate owning a region in L$, thats no hard value/exchange rate, and LL will bill the costs always in USD.
    now you pay around 282 USD a month 20K region i assume, no upfront cost for buying it, when you own with VAT, the montly cost will be around 274 a month, bút with upfront cost of 349 USD set up(includes first month fees) nett a nearly75 USD additional cost, it will take a few YEARS to get cheaper than renting.
    Even with buying from a resident you'll have a initial purchase price ( and in that case not a first month fees included)

    So Im in the US, and what does that mean? I dont pay that extra amount?

  2. 4 hours ago, Alwin Alcott said:

    depends where you are ( rl) or if you have a rl registered business .. otherwise renting might be at least 20% cheaper than owning when the VAT hits in.

    Well if the one I pay for inworld is 16299 a week, and the weekly cost of owning a sim is in the 10k range weekly then how would the VAT end up costing more? I would love to understand so I make the best decision. I do not have it as a RL business but may in the future  - but what would that look like? Is there a blog or info post that explains it?

  3. 44 minutes ago, Macrocosm Draegonne said:

    Oh ok, thats the first time ive heard of that, though i've not gotten the chance to do it myself yet and see. I almost bought a server last year, but the person disappeared in the middle of the transaction, so we didn't close, which is probably for the best anyway, considering how tumultuous life has been for me since then lol.

    I would inspect the assets you're using and hunt for things that cause lag, you may find its a handful of specific things causing the majority of issues, either because of texture abuse, way too many triangles in the main mesh, and even in the LOD's, or all of the above on a single item, which tends to happen. You might find you can create a lot more headroom to breath by swapping them out for more optimized things.  There's a lot of other performance tips on the forums as well that may be of help.  Good luck on your sim hunt!

    So I have my whole sim centered around the BeYou game. Its a game that has farming plots, we plant seeds, grow plants, harvest. etc. Theres no mod and its impossible to change anything about it. I also use workbenches and blacksmith forges, sawmills, grain mills, composters, beehives, saw horse, wood chopping, grow wood trees for chopping assets, etc. Thats just the stuff I use to make my goods. On the ground floor I have all different themed restaurants. Im a chef in the game and my cooked foods give really good stats for the players who eat it in my restaurants. Its quite involved. The ground floor is a tropical sim with a lot of terraforming, and very little scripted things aside from the water and a couple waterfalls. There are some temp script items for bumper boats and a ferris wheel that doesn't run unless someone starts it. I am hoping to set up my arcade on the beach also which would be temp scripts. Its a small community of only a few thousand people right now, so my traffic isnt going to be nuts. I do it mainly just because I enjoy it. The unfortunate thing is that much of the items are scripts where nothing can be adjusted or changed at all. So I do have to be careful when I go shopping at grocery stores and come home to rez the items I buy not to rez super fast, or you can lose things. Moving from a 30 to a 20k sim has been a massive help and all my plots are going great now. I am not sure technically why its all so sensitive. I just know I am powerless against it! LOLS 

    • Like 1
  4. 1 minute ago, Macrocosm Draegonne said:

    Perhaps if you made rules about how many prims allowed on the ground you could get around the 30k prim issue? (is that really an issue?) Then dont allow renters to build above say 1,500m, then you can create something different up around 2500+ so people wont load things from either when entering those different zones. Or simply just limit the prims allowance to reflect what you think will perform best at ground level.

    Im not sure of your situation, but the 30k prims allowance comes with more server resources, it shouldn't really drag any extra, its more about what are people putting down, texture density/reuse can help a lot, especially in a themed place, a lot of decor/nature things may be using the same textures/mesh anyhow, being sure LOD is proper on things, and mesh density isnt overboard are important too.

    Oh its all my stuff, no renters at all. I had some issue on a 30k prim sim too though. It is only when I went to a 20 that things are running very smoothly.

  5. 1 minute ago, Qie Niangao said:

    Hmm. Can the region object bonus factor be set below 1.0? But I guess that would leave you paying for the extra land impact with no way to use it anywhere on the regio, so that probably wouldn't work out anyway.

    Anyway, I wanted to ask if you really needed an Estate region for your community project. There are good reasons you might, but if not, there are full Mainland regions for sale, too.

    I had mainland and all my soil plots went wonky and broke. The scripts were too much for Mainland. I wish it were that easy. 

    Also, I don't know if the estate can be adjusted or not because the way people sell they always seem to include if its a 30 or 20. I would think that wouldn't be a factor in advertising if it were easily adjusted. Also, yes I wouldnt love paying more haha! 

    • Like 1
  6. 1 minute ago, Macrocosm Draegonne said:

    There is no "shortage", they're simply not adding NEW sims capacity... all the existing sims are fully functional, as are the ones they keep on the side for swapping. Going forward they only want to add new sims on the new infrastructure, which makes sense, since continuing to add hardware to the depreciating system is rather pointless.

    Moving the older sims to the new infrastructure should not be much trouble, and seamless to users as well, because they're priming the old servers with new code it seems. lol technical stuff can always have snafu's, though I suspect they'll work out most kinks before migrating existing servers. Oh, and You can generally find full sims for sale in the real estate forums here, or contact in-world realtors, private sales and transfers of the full sims is allowed.

    Yeah I am watching the forums as close as I can. People snatch up the full regions fast. haha

    I am in a group for full regions sales inworld. Currently am renting a full sim, but I could save about 6k Lindens weekly if I owned it. I will be sitting tight I think, because getting a full island is hard enough, the fact that I need a 20K prim land and not a 30k is making it even harder for me. I am running a beyou community sim where theres farming plots what cannot handle the load of a 30k prim sim. Looks like Im stuck for the time being. 

  7. Thanks for the thoughts. I am trying to decide what to do bc I am opening a community sim and would hate to grow traffic and then move everything. Would totally suck. I was hoping to buy something before I open. I am not in a massive rush to open. Its a lot of work to open a developed destination sim. I am watching the threads for private islands but they seem to go super fast. I don't really know the best way to get a sim outside of LL.

  8. Specifically need a 20k prim sim due to script load for BeYou community.

     

    Currently renting a full sim. Looking to find something reasonable. Grandfathered would be ideal but not necessary. Price is a factor. If you need to unload your 20K sim please contact me.

     

    Ginger Fellini

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