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Lyndon Dagger

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Posts posted by Lyndon Dagger

  1. On 6/2/2017 at 5:30 PM, ChinRey said:

    The hover height slider is standard issue for SL viewers today, not unique to Firestorm.

     

    That happens if your AO uses sit animations with too high priority. Unfortunately, most mdoern AOs seem to do that. :(

     

    There is at least two more things to test: Your shoe bases also affect elevation when you sit and that can sometimes have unexpected results. And did you remember to check the old hover height function too? The one in the shape edit window that is. That is not the same one as the one you get in those sliders.

    Thank you ChinRey!!!  I know that this is an old post but I hope you know how appreciated this was to me. 

    Your suggestion that the two hover heights options manipulate your AV differently fixed a very frustrating issue for me.  I can now use furniture  without having to make the drastic adjustments that I was having to do and remain on the floor when I stand.

    I am indebted to you.

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