Seda Nebula
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Hi there! Newbie when it comes to 3D but I'm making a few addons for an avatar that go on the arms. My goal is to have them take LLUV bom textures. What's the best way to transfer the LL UV onto new mesh? I'm using blender and messing around with the Data Transfer modifier with mixed results.
Making mesh addons BOM compatible
in Mesh
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You are an absolute angel, thank you so much!! Will try this method for sure. I appreciate it!