I'm having the same problem, seems it started in September. At some sims and parts of those sims I totally freeze at others it is fine. The second life viewer handles this a lot better over the firestorm viewer. When I checked with Visualroute connecting to those sims/servers seem to have a high delay responding, from 40 ms to Amsterdam to above 200 ms and more connecting to the US. There seem to be something wrong and how could this be solved?
Huge packet loss rates
in Second Life Server
Posted
I'm having the same problem, seems it started in September. At some sims and parts of those sims I totally freeze at others it is fine. The second life viewer handles this a lot better over the firestorm viewer. When I checked with Visualroute connecting to those sims/servers seem to have a high delay responding, from 40 ms to Amsterdam to above 200 ms and more connecting to the US. There seem to be something wrong and how could this be solved?