Rigging Issue - Maya/SL difference in Mesh Posted November 30, 2015 Hi everybodyIm having an issue where I see a smooth skinning in maya and everything deforming perfectly but then in SL, when I upload the rigged mesh, I see some broken verts in the sides of the waist area.I dont know if this is a fitted error or what.Can someone help me with this?Thanks in advanceNiko
Rigging Issue - Maya/SL difference
in Mesh
Posted
Hi everybody
Im having an issue where I see a smooth skinning in maya and everything deforming perfectly but then in SL, when I upload the rigged mesh, I see some broken verts in the sides of the waist area.
I dont know if this is a fitted error or what.
Can someone help me with this?
Thanks in advance
Niko