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nikorossi

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Posts posted by nikorossi

  1. Hi everybody

    Im having an issue where I see a smooth skinning in maya and everything deforming perfectly but then in SL, when I upload the rigged mesh, I see some broken verts in the sides of the waist area.

    I dont know if this is a fitted error or what.

    Can someone help me with this?

    Thanks in advance

    Niko

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