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Everything posted by MilanJones

  1. Hello I am the Owner of Boheme Skins AKA MilanJones I am currently looking for someone that is skilled in Bento Mesh Heads. I have a bento mesh head that i have been working on for quite awhile now and the mesh is pretty much done, i just need someone to rig it for me as i can only do a static head rig not a bento one. If anyone is interested in the job, please let me know here or contact me MilanJones via Notecard in-world and i will get back to you ASAP. I am willing to pay! I use Autodesk Maya 2020 to create all my mesh work along with Mayastar. I will attach a photo of what
  2. Ohhh....ok i got it now. thank you so much Arton for the help i appreciate it <3
  3. Thnx for the reply, i tried downloading the female obj from the source you suggested but got sent to this page: https://gyazo.com/572fb5f9bc7f10e783c4b466f05bbdbd this also happens when i try to click the link to download it, i get a page with a long list of coding which is strange: https://gyazo.com/3d6841111cc49af8e6d52fa3425d90ed Any idea what this is? i'm not sure if the site changed to a new location or what lol.
  4. Hi I am having a very hard time finding the quaded default avatar mesh for Autodesk Maya without it being cut up into sections and if anyone knows where i can find the version without individual sections? I would also like to ask incase there is no version without the sections, if there is a way to merge all the pieces together (not by combine) without screwing up the UV map? I've tried smoothing it out as well and i get alot of rounded edges as well where the edges are cut when i try and convert the mesh into smooth preview which is ideal for skin creation since i want to use it to texture my
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