Hayden Rowley
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Posts posted by Hayden Rowley
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So I decided to try Singularity, and this seems to be happening with most alpha textures:
This also happens with some particles:
Any idea what is causing this?
My specs: I don't think they're the problem seeing as other viewers don't have this issue.
CPU: Intel(R) Core(TM) i3-2120 CPU @ 3.30GHz (3292.52 MHz)
Memory: 3012 MB
OS Version: Microsoft Windows 8 32-bit (Build 9200) compatibility mode. real ver: 6.3 (Build 9600)
Graphics Card Vendor: Intel
Graphics Card: Intel(R) HD Graphics 2000
Windows Graphics Driver Version: 9.17.0010.3517
OpenGL Version: 3.1.0 - Build 9.17.10.3517
RLV Version: RLV v2.8.0 / RLVa v1.4.10aThanks in advance to anyone that tries to help!
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Oh I did not see your other message! Well thank you. =) If it runs smoothly in high, then I'll be ok with it. Thank you all!
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So you don't think it can run High/Medium with at least 15-20 fps?
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What's your opinion on Nvidia Geforce 740m? It's an older series, but does it perform better? or worse?
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Yep. But I think it will run SL with at least medium graphics( including atmospheric shaders ) I have a NVidia Geforce 8400 GS which is really old, and it runs medium with atmospheric shaders just fine. So the Nvidia Geforce 820m which is newer, should do a better job right?
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I was reading that earlier! Haha. But not a linux fan
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Hehe the ideal would be able to run shadows/ultra, but at the moment I can't afford an expensive pc. My main one has died, so I'm looking to buy something that can run SL smoothly with at least atmospheric shaders enabled. I'll be happy with about 20-30 fps in most places.
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I was just wondering how well this laptop can run SL. With at least a good performance with mid/high graphics.
Spec:Processor: Intel Core i5-3230M - 2.60 Ghz
RAM: 4GB
Disk: 500GB
OS: WIndows 8.1 64 bit
Graphics Card: Nvidia GeForce 820M
Textures go black? All alpha textures seem to be going black using Singularity.
in General Second Life Tech Discussion
Posted
So I decided to try Singularity, and this seems to be happening with most alpha textures:
This also happens with some particles:
Any idea what is causing this?
My specs: I don't think they're the problem seeing as other viewers don't have this issue.
CPU: Intel(R) Core(TM) i3-2120 CPU @ 3.30GHz (3292.52 MHz)
Memory: 3012 MB
OS Version: Microsoft Windows 8 32-bit (Build 9200) compatibility mode. real ver: 6.3 (Build 9600)
Graphics Card Vendor: Intel
Graphics Card: Intel(R) HD Graphics 2000
Windows Graphics Driver Version: 9.17.0010.3517
OpenGL Version: 3.1.0 - Build 9.17.10.3517
RLV Version: RLV v2.8.0 / RLVa v1.4.10a
Thanks in advance to anyone that tries to help!