Darksider Alex
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Posts posted by Darksider Alex
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7 hours ago, Rider Linden said:
Do you mean create an entire sky dome texture and apply that?
In a sense, though retexturing the sky itself would allow for a greater illusion of scale, allowing us to create convincing outer space skyboxes, or distant mountain ranges. The possibilities are endless.
Megaprims aren't as efficient as this method, as they take up land impact and have a set scale, breaking the illusion if the edge is approached by an avatar. An avatar will never reach the end of the Second Life sky, lending authenticity to the illusion.
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Hi Rider Linden! Will we be able to change the texture of our default sky?
This would be extremely useful, as we could make outer space skyboxes, or simulate larger city environments by changing the background texture. I can see many practical and artistic uses for this feature.
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I'm having an issue with importing this animation into SL. The preview and upload do not replicate the animation I created in Blender. Is there a specific way you have to upload these animations to keep all of the animation data?
Farewell... (soon)
in General Discussion Forum
Posted
"Second Life is not a game, it's a virtual experience" - Oz Linden
Which Linden will take his place in deflecting all criticism against the platform now? Truly a sad day.