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Xesix

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  1. I have a bowl from which an object is rezzed (from it's inventory) on touch that ends up resting in the bowl.  After the object does it's thing the user touches that object and it self-deletes.  I do not want the bowl to rez another object while the first object is present.  However, the script in the bowl cannot predict when the object will delete (timers will not work since deletion relies on user interaction). 

    How can the bowl sense the presence of the object and, while it is present, not rez another object even if touched? 

    Currently the bowl senses the presence or absence of the object but I cannot figure out how to use that information to suspend the ability to rez.  A while loop stops reading the sensor.  

    I cannot post the script since I'm at work... ssshhhh!

    Thank you in advance.

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