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Courgan Barzane

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Posts posted by Courgan Barzane

  1. Hello all,

     

    not sure if this is a totally silly question, but I have not found anything in the search so far:

     

    I am Estate manager for a small cluster of 4 private regions. One of these has obviously a different daytime set. I went to region tools and set all to Linden default, that means Water and day/sky settings. But still the problem is there. You can have night in one sim and day in the other sims. Which is annoying when switching between regions in the roleplay. Is there a hidden setting I overlooked?

     

    Thank you in advance

  2. ok, some further Information:

    switching off pathfinding lessens the Problem. What is astonishing is that still the rebake navmesh button is there even when switched off.

    Pathfinding view/test Shows a very interesting behavior: Permanently you get a circle of Messages.

    1. Navmesh on server has changed on the server. Downloading the latest navmesh

    afterwards: 2. Latest navmesh has been downloaded

    then starting over again.

    Rebaking Shows no effect (yes, estate admin did it).

  3. I doubt it, but cannot be sure. Unfortunately I am not simowner, just one of the two builders, so I can only give hints to the owners what to look for and don't see it myself.

    Rezzer is certainly possible, what is making me doubt though is the fact that it seemingly was still going on when every script was disabled.

  4. Certainly ist not because of such.. it shows when I am alone in sim.. and it shows when I am not there.

     

    Right now we are thinking it has something to do with pathfinding, since when switching it off the lag is still there but greatly reduced. Now trying rebaking the meshplane to kill it fully, but somehow it won't rebake fully seemingly as the Icon never vanishes.

  5. Hello all,

    since 4 days we got a lag problem in sim.

    Every 70 seconds there is a spike, obviously due to an increase in PHYSICS TIME to above 22ms for a second, bringing the sim to a full stop. Obviously you think about a bad rezzer or something that bumps badly into something due to a timed script, but disabling scripts won't stop it. So we are a bit clueless now.

    What is making the thing hard is that the whole sim was rebuild just barely before it, so it could be anything, although I tend to believe that due to the fact that it didn't occur in the sim where we built it before, the main build should not be a problem, even though a few believe it might be due to the amount of mesh I used.

    Any Ideas what might be responsible for it if its not a scripted device? The sim values otherwise are pretty good, less than 7000 LI, scripts under 3 ms, no collisions, nothing.. Just every 70 sec precisely the physics time goes up to 23 ms and then falls back to normal 0.3 ms.

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