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Blushberry

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Posts posted by Blushberry

  1. Hello!

     

    I recently got some feet paws for my kemono avatar however there is a gap between the legs and the body. As seen here, WgEOTVT.png

     

    I am looking for someone to pay to fix this issue for me. Name your price.

    Legs: https://marketplace.secondlife.com/p/Infineon-Kemono-Feline-Legs/11582926

    Kemono Dummy Avatars: https://utilizator404.wordpress.com/downloads/

    Message me in SL, Discord, or Telegram if you're interested!

    SL: Blushberry
    Discord: BlushBerry#0001

    Telegram: @BlushBerry

  2. Basically the script would return the object detected in another object using llVolumeDetect

    Object collides with the prim using the return script the scripted object will return the object colliding with it to the owners inventory. Would this be easy to do? Or would this end up being pretty complex.

    I know a little about scripting but nothing like this any help would be appreciated?

  3. http://prntscr.com/aezyw0

     

    If you see around the chest region as my avatar walks it pulls and stretches areas around the mesh. How can I prevent this from happening? None of the "cubes" are supposed to stretching at all. They should be acting as if a prim was just attached to a bone in sl.

     

    I would like to also mention I'm very new to mesh and have been able to get the rigging mostly done. Just can't fix this deforming issue.

     

    Any help would be much appreciated thanks :)!

     

    If there is anything else you need for me to post please do ask~

  4. I'm a bit of a noob when it comes to scripting but im starting a bit high up there I'll try to explain again. From what it sounds like so far from what you're all saying this may be impossible to do.

     

    One object relays all avatars within range of the relay prim, which is in another location on the same parcel. But up a bit higher. in a skybox. I have several skyboxes. I want a relay in each one.

     

    When someone clicks the object (The one that displays information on who is where) it tells the resident which rooms other people are at. So they don't have to go all around the parcel through the teleporters... trying to find where everyone is.

     

    I want it to detect as many residents as it needs to. Is this possible? 100% Fully working possible. That is what I'm trying to do. I'm not trying to get avatars in the entire region.. or parcel.. or w/e (Though thank you for that suggestion. I will put that to use for something else)

  5. I'm trying to make a script that detects avatars within a designated range of a prim and then have that prim relay the information to another prim, listing who is within the range of said prim when clicking on the relayed object?

     

    How do I make it so they interact in such a way?..

    Also on top of that. How do I manipulate hovertext to display a number of how many people are within the range of the prim thats detecting the residents?..

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