I am a novice scripter and builder. I have built a HUD with control prim buttons that trigger animations. What I want to occur is to control the properties of a second worn item, e.g. the level of flexi prim softness or angle being held after the animation plays from clicking within the HUD.
Can one worn prim control properties to another worn prim? A simple example would be welcome.
Worn Hud Control Worn Object?
in Building and Texturing Forum
Posted
Hi,
I am a novice scripter and builder. I have built a HUD with control prim buttons that trigger animations. What I want to occur is to control the properties of a second worn item, e.g. the level of flexi prim softness or angle being held after the animation plays from clicking within the HUD.
Can one worn prim control properties to another worn prim? A simple example would be welcome.
Kyber