Awfully Artful
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Posts posted by Awfully Artful
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I have a mesh prism HUD with 3 sides, each side has a button, I want it to change the rotation of the entire linked object to show a new side/face when the button is clicked. Tried numerous scripts but can't seem to get this to work right. Admittedly I have no scripting knowledge, but thought this would be pretty easy.
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I can do textures, but meshes look even more complicated, with all the stuff about polygon limits and collada files and rigging, etc. sounds confusing.
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Ahh, ok. Well now I feel stupid for making this thread :matte-motes-big-grin-squint:
I always thought that Blender could only be used for simple sculpties/meshes, and even simpler texture baking. The Blender tutorials I have seen show simple things, like how to make a sculpty vase, or an apple..so I just assumed that the more complex sculpted/mesh objects (such as your couch) must have been created with super expensive software. But now that I see you've created objects in Blender which look great (with the realistic shadow and highlight baking), I'm happy to see that its possible.
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Wow, you made it? It looks very nice. I saw the picture on this forum, but I thought it was made in a more expensive program like, 3Ds Max. Does it looks like that when imported into Second Life?
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Thank you all for replying..I will check out the Daz Studio. Can this be used to make rigged clothing?
I have another question..can you create things as nice as this couch with Blender? And can use Blender to make shiny realistic textures like that, for your mesh in Second Life? I wouldn't mind giving Blender another try, if it can do something like in the pic below. I love the texturing and lighting on ths couch, and I'd love to learn how to make mesh clothing or objects with textures like that.
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Hello :)
I'm a newbie to mesh and I really want to learn. But I don't know where to get a good affordable program. do you need expensive software to make nice looking things?
rotating a 3 sided prism on click
in LSL Scripting
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ty. looks like my problem is that my prism is not in zero rotation.