Sparrow Tuqiri
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I am also having this issue and has been troublesome for months. Just in the past couple of weeks the problem has developed a rather irritating and fascinating twist. After the message appears "# textures discarded due to insufficient memory 1 or 2 or 4 or 6" I either crash or get a flashing texture show on some items in my viewing range. Random textures flash on mostly larger thinner prims. I have tried all the above suggestions with no results.
I use a iMac Processor Name:Intel Core i5 Processor Speed:2.66 GHz Number Of Processors:1 Total Number Of Cores: L2 Cache (per core):256 KB L3 Cache:8 MB ,Memory:8 GB
graphics::ATI Radeon HD 4850
Come on Lindens or someone.. There must be some sort of fix for this! Please?
Running Out Of Texture Memory
in General Second Life Tech Discussion
Posted
Has there been any new information re: this issue running out of texture memory. It is still an ongoing problem for me and my Mac. Any update would be appreciated.