Hey guys, first time posting ot the forum. I've recently started to relearn how to rig mesh and work in blender (done it before....took a break from it to play around in sculptris), and Im having an issue I dont know how ot solve. I made an arm for a furry avatar and the first time I rigged it, it was fine...just had to fix a few weight issues. Done that, and now in world it has a piece just shooting off screen. I remember a while back this issue was a viewer issue when you seen it....but how do you fix it on a rigged Item? Heres a Picture of what Im talking about: http://gyazo.com/c20cca23129e7dd606eb55b5f1f10b65