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Auntialias

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  1. Okies, well. I used the FBX 2013.3 Converter to convert to FBX, then into Max and then out as FBX then into the converter and then out of the converter as Collada and it works. YAY! The bigger mystery to me is how I was getting it to work a few weeks ago without using the converter at all, just the 3DS import/export options for FBX and Autodesk collada.
  2. I so wish I was better at this, but I'm not <sigh>. I bought a full perm rigged clothing dae. Its origin is Maya. I imported to 3DS, but when I import I get these error messages: While reading or writing a file the following notifications have been raised. -Warning: Unrecognized <geometry> element: extra -Warning: The unsupported technique element with profile "OpenCOLLADAMaya" in node element "polySurface217" -Warning: The unsupported technique element with profile "OpenCOLLADAMaya" in node element "mSkull" -Warning: The unsupported technique element with profile "OpenCOLLADAMaya" in node element "mEyeRight" -Warning: The unsupported technique element with profile "OpenCOLLADAMaya" in node element "mEyeLeft" -Warning: The unsupported technique element with profile "OpenCOLLADAMaya" in node element "mHead" -Warning: The unsupported technique element with profile "OpenCOLLADAMaya" in node element "mNeck" -Warning: The unsupported technique element with profile "OpenCOLLADAMaya" in node element "mWristLeft" -Warning: The unsupported technique element with profile "OpenCOLLADAMaya" in node element "mElbowLeft" -Warning: The unsupported technique element with profile "OpenCOLLADAMaya" in node element "mShoulderLeft" -Warning: The unsupported technique element with profile "OpenCOLLADAMaya" in node element "mCollarLeft" -Warning: The unsupported technique element with profile "OpenCOLLADAMaya" in node element "mWristRight" -Warning: The unsupported technique element with profile "OpenCOLLADAMaya" in node element "mElbowRight" -Warning: The unsupported technique element with profile "OpenCOLLADAMaya" in node element "mShoulderRight" -Warning: The unsupported technique element with profile "OpenCOLLADAMaya" in node element "mCollarRight" -Warning: The unsupported technique element with profile "OpenCOLLADAMaya" in node element "mChest" -Warning: The unsupported technique element with profile "OpenCOLLADAMaya" in node element "mTorso" -Warning: The unsupported technique element with profile "OpenCOLLADAMaya" in node element "mToeRight" -Warning: The unsupported technique element with profile "OpenCOLLADAMaya" in node element "mFootRight" -Warning: The unsupported technique element with profile "OpenCOLLADAMaya" in node element "mAnkleRight" -Warning: The unsupported technique element with profile "OpenCOLLADAMaya" in node element "mKneeRight" -Warning: The unsupported technique element with profile "OpenCOLLADAMaya" in node element "mHipRight" -Warning: The unsupported technique element with profile "OpenCOLLADAMaya" in node element "mToeLeft" -Warning: The unsupported technique element with profile "OpenCOLLADAMaya" in node element "mFootLeft" -Warning: The unsupported technique element with profile "OpenCOLLADAMaya" in node element "mAnkleLeft" -Warning: The unsupported technique element with profile "OpenCOLLADAMaya" in node element "mKneeLeft" -Warning: The unsupported technique element with profile "OpenCOLLADAMaya" in node element "mHipLeft" -Warning: The unsupported technique element with profile "OpenCOLLADAMaya" in node element "mPelvis" After some minor deformations to the mesh and tried exporting as a collada (dae) using FBX. No errors on export, but when I try to upload to SL it's not seeing the rigging anymore because I don't have a skin weights option. I tested by importing the Maya model into 3DS and exporting without touching anything. Same problem. Then I tried importing into Maya and I got the same errors I did with 3DS. I can't figure out why I'm getting the import errors. Anyone have an answer? I'm a dunce with Maya, but I have access to it at school if I need to use it. Thank you in advance :)
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