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Alexandra Jericho

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  1. Okay, figured it out. For some reason, when I removed the wrist blenders, the legs went back to normal. Not the ankle blenders (which I wasn't even wearing). Weird.. but fixed.
  2. I'll check all those things. In the meantime, I got the pic uploaded. Don't know whnat happened the first time.
  3. I just bought some SLink feet for my avatar and for w little bit looked great. But suddenly the legs just above the feet look like pants (as seen in the pic). What's going on?
  4. I think I finally figured out the alpha channel problem (and even the "halo" effect) thanks to your help and a few other tutorials. Saving as a 32-bit tga helped a lot! Now... is there a tutorial out there that can help me put a little shine on the textures of my outfits. They're looking pretty flat in SL. Thanks!
  5. I've followed all theclothing tutorials to a T and tried both Photoshop Elements and GIMP, but whenever I try and upload a clothing texture I've made, the alpha channel doesn't work. When uploading, the background l;ooks tranparent when viewing it as an image in the viewer, but when viewing it as a piece of clothing, the whole thing is black... none of the alpha channel is apparent. I've tried this using both TGAs and PNGs. I would really like to try and create some clothes, but something I'm doing is just wrong. Any suggestions would be greatly appreciated.
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