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Motionbuilder BVH


MamoruK
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SO i am using motionbuilder to export my BVH files and it says "Invalid Heirarchy Header" when i didn't change anything from the skeletal mesh that i downloaded. no name changes, nothing.

 

I'm animating in Maya exporting to a .fbx and then tking the fbx and exporting a .bvh. can someone tell me what is going on and why the uploader is giving me this message?

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