Hi all,
If this topic has been beaten to death in here, my apologies. I don't read this forum all the time.
My understanding is that the official SL client is not multi-threaded, except for a texture picker ? Very fuzzy on the details and very open to correction.
If it's not multi-threaded, is there any hope it ever will be, or has that hope died with the coming advent of Sansar ? I would think Sansar would take priority in development over SL at this point, but what do I know.
Never rely on second-hand information. If you're using Windows, go grab SysInternals tool suite and poke around with Process Explorer. (You can also do this with MS Performance Monitor, it's just more annoying.) Go ahead, I'll wait here....
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Okay, you're back. :-) What did you see? Depending on specific build, OS, etc., there are about 20 threads in the viewer. Some rarely if ever do any work. The Main thread is generall