Sometimes when we get into one way of thinking about a problem, it can be hard to realize that there might be other, better solutions. Case and point; I had convinced myself that it was necessary to use 2 separate prims for a movable dial/slider object, because I had really focused myself on using llDetectedTouchST, and if the object moves, that changes where you're touching and leads to some recursive nonsense, which it's possible but not very nice to get around: // Not ideal single-pri
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