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Found 4 results

  1. DISCORD: Pandha3D#3946 InWorld: eisriesen Resident Portfolio + Application Form : https://pandha3d.carrd.co/ Meshing fees - 5k L$/hour 1 on 1 Classes offered - 10k L$ per hour Hi! I'm friendly and a fast worker, I can do anything you imagine for Second Life, be it clothing, footwear, accessories, furniture or decor. I can rig for most of the bodies in the market (List included on my portfolio + rigging fees). You can both enter in contact with me via Discord, Second Life or by the Application Form I offer.
  2. Hello everyone! I am a newbie to trying to make clothes for SL. I think I have most things under control, but I get thrown off with the texture portion of the whole process. I make a design, then I take it to Blender to rig. After I have done that, I take it to Zbrush to add seams and creases. After that I bring it to Substance to try and bake, however I cannot get a clean texture map and when uploading any kind of texture map in SL, it doesn't really show the detail very well. I hope that what I am saying makes sense and I look forward to receiving any kind of advice!
  3. Hello, how can I reduce the file size when exporting in ZBrush?
  4. Hello, I wish to ask if there are any open text or video tutorials about hair creation. Mostly I'm interested in the UV mapping details, how to unwrap the geometry to make it fit the most hair textures in SL and so, make it easier to retexture. Thanks!
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